If an object from a high position falls towards the ground the kinetic energy the object gets from falling is equal to the difference in its gravitational potential energy before and after the fall, provided no other forces such as air resistance act upon it. Gravitational potential energy is energy an object possesses because of its position in a gravitational field. Potential Gravitational Energy: Energy of falling Objects and Energy to lift Objects That is unless we can mathematically find a speed for the meteor. If the meteor in question wasn't ablated and didn't come from outer space, we will use Potential-Gravitational Energy, as it does not require the use of speed. If the meteor in question was shown to be Ablated, but didn't come from space, we will use Ablation speeds, which are the minimum speed an object needs to move in order for it to be ablated by its own friction with the atmosphere, the values range from 2000-4000 m/s.Ī reasonable high end for meteors that come from outer space is 17,000 m/s, as it is the speed value of most of the meteors that have entered earths atmosphere. If the meteor in question was determined to have come from outer space (or outside of our atmosphere) we will use the value of minimum impact velocity, which is the minimum value of speed an object needs to enter the earths atmosphere, that value is 11,000 m/s. There are several speed values that we can use without the need for proof: In order to determine the energy of meteors, we generally use Kinetic energy, as it is the most reliable way to gauge the energy a meteor poses if we are given the required Details. Here we will explain some of the methods we use in order to calculate feats.ĭestruction/Creation of Planets and Planetoidsįor feats that involve the Destruction or the creation of planets or planetoids, we use a term called Gravitational Binding Energy, more information about the subject on the GBE page. Sometimes the destructive capacity of the feat can be determined easily with no need of a calculation, but most of the times it isn't as simple. In order to determine a character's Destructive Capacity, we must first look through the character's feats, and determine how much energy was exerted to preform such a feat. 2.2.1.2 Table of Destruction Values - Soft Wood.2.2.1.1 Table of Destruction Values - Hard Wood.2 Volume, Mass, Destruction Values and TNT table. 1.7 Heat, Radiation and Nuclear-like Explosions.1.5 Specific Heat Capacity/Latent Heat of Fusion and Vaporization.1.4 Change in Temperature and Vaporization or Melting Energy.1.3.2 In cases far away from the ground.1.3 Potential Gravitational Energy: Energy of falling Objects and Energy to lift Objects.1.1 Destruction/Creation of Planets and Planetoids.Mountain and Island Level Requirements.Calculation Evaluation and Request Instructions.Articles about Policies and Explanation Pages
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